<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Spireline Devlog - itch.io</title><link>https://bmoti.itch.io/spireline</link><description>Two spires, one multi-lane battlefield, and neither side ever stops fighting.</description><item><guid>https://bmoti.itch.io/spireline/devlog/1628088/spireline-v0210-the-first-run-finally-explains-itself</guid><title>Spireline v0.21.0: The first run finally explains itself</title><link>https://bmoti.itch.io/spireline/devlog/1628088/spireline-v0210-the-first-run-finally-explains-itself</link><pubDate>Fri, 14 Aug 2026 12:51:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last update fixed a lot of things you told me were confusing. Then I sat down and played the opening myself, on a phone, like someone who had never seen the game. It was worse than I thought. The firs...</p>]]></description></item><item><guid>https://bmoti.itch.io/spireline/devlog/1626883/a-clearer-first-run-and-safer-offline-progress-update</guid><title>A clearer first run and safer offline progress - update!</title><link>https://bmoti.itch.io/spireline/devlog/1626883/a-clearer-first-run-and-safer-offline-progress-update</link><pubDate>Thu, 13 Aug 2026 10:06:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>First, a thank you. Spirelines first public version went live yesterday, and the very first feedback came in from konnichimade , who played, asked the exact right uncomfortable questions (&quot;am I the bl...</p>]]></description></item></channel></rss>